/* Player.h ** ** Copyright (C) 1993,94,95 Bernardo Innocenti ** ** Use 4 chars wide TABs to read this source ** ** Definitions for the player interface. */ struct PlayerCmd { struct Message pcmd_Message; ULONG pcmd_ID; APTR pcmd_Data; LONG pcmd_Err; }; enum { PCMD_SETUP = -1, PCMD_INIT, PCMD_PLAY, };